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FIRE STARTER

Fire Starter is a student project this semester for my serious games class. The game aims to teach players how to build a fire in a safe manner.

This project was created for once of my game design classes and had to be completed in a single week. I coded the game in unity using c# and visual studio and the art was found on the unity asset store. The player had to gather the materials required to build a fire and put them in the fire pit in the correct order. The game gave feedback and tips with the goal of teaching players how to build a fire correctly and safely. 

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currently the game has the player learn what the different materials you need to create a fire and then they must go and gather them. Then the player must create the fire using the items collected in the correct order to build the fire succesfuly. If the player puts them in the wrong order the fire will reset and they will have to build the fire again. After time runs or the player successfully makes the fire they are shown a score screen, if they player failed at building the fire during the game it will show them here and explain what they did wrong and how to fix it in the future.

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